Features
General Rates
Xp/Sp: x4 (x6 with VIP) — free 12h VIP by voting, or buy 1 month VIP with Donation.
Adena: x2 (x3 with VIP)
Drops: x2 (x3 with VIP)
Seal Stones: x1 (x1.5 with VIP)
Normal Raids: x1 (x1.5 with VIP)
Spoils: x2 (x3 with VIP)
Quests: x2 (drop is x2 and reward is x1). Many quests don't have a 100% drop rate, so quest item drops vary by location — most major quests are x1-2 quest item drops per mob.
Epic Jewel Drop: x1
Party Xp/Sp: Base Retail Rates
Safe Enchant: +3
Maximum Enchant: +18
Scrolls (Fighter Weapons): Standard 70% at +4, then 60% until +15, then 35% until +18.
Scrolls (Mage Weapons): Same as Fighter Weapons.
Scrolls (Armor): Standard retail gradient rates but slightly improved.
Blessed Scrolls (Weapon): Additional 5% chance to succeed enchant.
Blessed Scrolls (Armor): Additional 5% chance to succeed enchant.
Soul SA Crystals: Retail Soul Crystal leveling process. Rift is a standard 8 minutes for shifting rooms, with a 35% chance to teleport to Anakazel when shifting normally (7% via chance card). Anakazel & Ember: 10% chance for full party to reach stage 13. Valakas/Antharas/Frintezza: 10% chance for full party to reach stage 13.
Basic Features
- Mammon (S Grade): Players can't equip it for the first month (crafting, unsealing and drops still available).
- Mammon (A Grade): Players can't equip it for the first 1.5 weeks (crafting, unsealing and drops still available).
- Mammon: All A and S grade raids will be dead the first week (excluding subclass/noblesse raids).
- Mammon Merchant & Blacksmith: Located in Giran.
- Giran Castle Town: Main Town.
- GM Shop: Up to B Grade (A/S grade shots purchasable at a higher price).
- Gatekeeper: Standard retail teleporter, free to use. Special Gatekeeper teleports to Cata/Necros, Primeval Island, Pagan's Entrance and Zaken's Ship.
- NPC Buffer: All important buffs, 2h duration.
- Hotsprings buffs: Obtainable from monsters as usual; scrolls also purchasable from the GM Shop with event medals or Coins of Luck.
- Anti-buff protection: Toggle on/off with left click.
- Cancel Buffs: Double left-click individual buffs to cancel them.
- Mana Potions PvP (Flagged): 500 MP instant + 16 MP/sec for 30s = 1000 MP total
- Mana Potions PvE (Unflagged): 500 MP instant + 33 MP/sec for 30s = 1500 MP total
- Buff slots: 24 + 4 — four additional slots over Retail.
- Weight limit: None.
- Grade penalty: D/C/B/A/S grade penalty applies for using items above player level (same as Retail).
- Inventory slots: 250 for normal races, 290 for Dwarves.
- Private Store: Sell limit increased to 5 items for all classes.
- Offline shop: Set up shop, exit the game, and it stays online even with your computer off.
- View Drops: Shift + Left click on monsters to see the droplist.
- Auto Loot: Enabled.
- Auto Learn Skills: Enabled.
- No custom items: All gear is standard.
- Adena / Gold Bar exchange: Double-click 500,000,000 Adena to convert to a Gold Bar, and vice versa.
- Raid Boss Manager: Shows respawn time for level 60+ bosses with 1 hour of random respawn.
- Stackable items: Enchant scrolls, life stones, book of giants and other books.
Professions
- 1st Class Transfer: 20,000 adena (NO QUEST).
- 2nd Class Transfer: 200,000 adena (NO QUEST).
- 3rd Class Transfer: Quest required (QUEST or DONATE).
- Sub-Class: Quest required (QUEST or DONATE) — see the Donate section in the GM Shop (Red Pipette Knife is free in the GM Shop quest section so players aren't required to fight Baium).
- Noblesse: Everyone must kill Barakiel, even those who donated to skip the quest (QUEST OR DONATE) — see the Donate section in the GM Shop.
Olympiad
- Opens: After the first month.
- Live Ranking Leaderboard: Scores update every 60 seconds, visible on the Community Board (Alt-B).
- Competition period: 1 week. Monday is a 24-hour validation period.
- Start / End: Starts Tuesday, ends Sunday 23:59 UTC.
- Enchant cap: Weapon and armor enchants are capped to +6 inside Olympiad. Items above +6 work normally outside Olympiad — status shows the real enchant, but damage inside the arena is based on +6.
Raid Bosses
- D/C/B Grade Raids: 11–13 hour respawn.
- A/S Grade Raids: 15–17 hour respawn.
- Barakiel, Cabrio, Hallate, Kernon, Golkondal: 7–9 hour respawn.
Epic Bosses
Core (Lvl 80): Monday 19:30 UTC and Wednesday 22:30 UTC.
Orfen (Lvl 80): Monday 19:30 UTC and Wednesday 22:30 UTC.
Queen Ant (Lvl 80): Tuesday 18:30 UTC and Thursday 22:30 UTC.
Zaken (Lvl 80): Tuesday 18:30 UTC and Thursday 22:30 UTC.
Frintezza (Lvl 85): Friday 21:15 UTC (Week A) and Sunday 20:15 UTC (Week B).
Baium (Lvl 80): Friday 21:15 UTC (Week B) and Sunday 20:15 UTC (Week A).
Antharas (Lvl 80): Saturday 20:15 UTC (Week A).
Valakas (Lvl 85): Saturday 20:15 UTC (Week B).- Logged off in a PvP or Epic zone: 15+ minutes offline gets you kicked to town.
- Antharas / Valakas heart: Boss spawns after 5 minutes instead of the standard 20.
Events
- Deathmatch: Opens 1 week after server opening.
Event Medal Rewards
- Active Players: Every 20 minutes online, get 1 Event Medal, anywhere.
- AFK Players: AFK 5+ minutes pauses the reward timer; resumes on return.
- Disconnects: 10 minutes to return without losing active time.
- Example: Active 19 minutes, disconnect, return after 9 minutes — reward arrives 1 minute later.
- Deathmatch: Also awards Event Medals.
- GM Shop: Exchange Event Medals for rewards (Event section).
Vote Rewards
- Vote for us every 12 hours: Support the server for rewards.
- Voter Coins: Tradable — earned by voting on the linked sites.
- Claim Voter Coins: After voting, go to Vote Manager and click each link to collect.
- Use Voter Coins: Go to GM Shop → Vote Reward to see available items.
- VIP: Free 12-hour VIP available via Voter Coins.
Donations
- COL (Coin of Luck): Tradable donation currency for character cosmetics, Noble, Subclass, 3rd Class quest skip and more.
Life Stone Skill Chance
Augmented weapons: NOT tradeable.
Normal Grade Life Stones: 2% chance of getting a skill.
Mid Grade Life Stones: 4% chance.
High Grade Life Stones: 6% chance.
Top Grade Life Stones: 8% chance.
Voiced Commands List
- .acp: Auto potions menu.
- .xpon / .xpoff: Enable or disable XP gain.
- .join / .leave: For use in events.
Toggle On/Off List
- Anti-Buff: Left click to toggle on/off.
- Auto Potions: Right click to toggle on/off.
Server Distinctives
With Augmentation information being pretty vague and often contradictory on many sites/servers, the following clarifies how the Augmentation numbers look for some of the most popular augments:
- ActiveBlessed Body: +750 HP
- Battle Roar: 15% HP
- Prayer: 12% Bonus HP Recovery
- Empower: 15%
- Might: 7.5%
- Duel Might: 7.5%
- Focus: 20%
- Wild Magic: 20%
- Shield: 7.5%
- Magic Barrier: 15%
- Celestial Shield: 8 seconds
- Reflect Damage: 15%
- Clarity: 15% Reduction
- Refresh (CD Reduction): 15%
- PassiveEmpower: 15%
- Might: 7.5%
- Duel Might: 7.5%
- Shield: 7.5%
- Magic Barrier: 15%
- Focus: 20%
- Wild Magic: 20%
- Prayer: 12% Bonus HP Recovery
- Reflect Damage: 15%
- Clarity: 15% Reduction
- Individual Augment Transfer SystemNPC: Lets players transfer the Augment Skill from one of their weapons to another of their own.
- Deleveler NPCNPC: Lets you delevel yourself for a small COL fee.
Class Adjustments
- Any class with a summoned pet can log out or unsummon and the pet retains its buffs when resummoned, just like a player.
- Pets that die in combat with Noblesse Blessing retain their buffs on resummon, like a player resurrected with Noblesse (Necromancer pets excluded).
- Bladedancer/Swordsinger damage increased in PvE, PvP and Olympiad.
- Gladiator/Tyrant damage increased in PvE/PvP (Olympiad damage reduced slightly).
- Summoner, Daggers, Warcryers, Overlords: PvE damage increased.
- Small Olympiad damage increase for Bounty Hunters, Healers, SPS/SPH/Sorcerers.
- Titan damage reduced by 10% overall; critical damage with Blunt weapons reduced slightly while Zealot is active.
- Titan damage with Bow reduced by 10% while Frenzy is active.
- Elemental Summoner Olympiad damage reduced by roughly 5%.
- Magical critical rate capped at 50%.
- Dagger skill lethal chances reduced by half.
- Tank aggro generation increased by 25–50% at all skill levels.
- Buffs cancelled by Hero Pole/Sorc/SPS/Banes/Bosses/Mobs return after 60 seconds.
- Hard CC (Anchor, Silence, Fear, etc.) durations reduced by 25–50% from retail.
- Tyrant/Archers/Daggers suffer an 8% P.Def penalty while wearing Heavy Armor.
- Tank aggro skills can pull without targeting first, unlike retail.
- Cardinal Cleanse can only target flagged/red/at-war targets unless in your party, clan or ally.
- Touch of Death HP cost reduced from 1000 to 250.
- SWS: Added an aura that reduces party damage taken by a small amount.
- SWS: Added a self-buff that increases offensive stats for a short period.
- BD: Added an aura that increases party damage done by a small amount.
- BD: Added a self-buff that increases defensive stats for a short period.
- SE: Added an aura that increases party M.Atk, speed and accuracy.
- SE: Added a debuff that severely reduces shield block chance/amount, with a small chance to CP Lethal.
- EE: Added an aura that reduces party mana cost and increases shield block, evasion and stun resist.
- EE: Added a cooldown that lets EE heal their group periodically.
- Maestro: Mechanical Golem attacks now function as if a polearm were equipped.
Item Adjustments
- Soul Token / Greater Soul Token currencies added to the drop table of every boss that can level Soul Crystals — bosses that level to 11/12 drop Soul Tokens, those that level to 13 drop Greater Soul Tokens.
- Raid Tokens drop from all level 60–80 Raid Bosses, in addition to standard loot — A Grade Raid Tokens from A-grade droppers, S Grade from S-grade droppers. Turn in at the GM Shop for A/S grade recipes, Stakato Fangs, life stones and enchants.
- Trade adena plus several Regular enchant scrolls at the GM Shop Scrolls tab for Blessed Enchants of the same grade.
- Core Ring: +65 bonus armor. Orfen Earring: +25% Shield P.Def & 30% Spell Interrupt Resist — added to increase interest in contesting these bosses.
- SA: MP Regeneration increased from 0.54 to 5 mana per tick (1 tick = 3 seconds).
- SA: Empower changed from 60 to 250 M.Atk.
NPC Adjustments
- Bosses cannot receive healing from players or any skill classified as a buff.
- The party-kill penalty for Varka/Ketra allied monsters removed; the player penalty for killing an allied Ketra or Varka remains.
- Ground shakes, sky turns red, and a server-wide announcement fires 15 seconds after an Epic Raid Boss spawns.
- Frintezza CC requirement lowered from 4 CC to 3 CC.
- Reflect added to the Core epic boss.
- Bosses port back or stop chasing if kited too far from their spawn point.
- Lifestones added to many monsters in the Monastery of Silence.
- Monastery of Silence monsters take increased Bow damage; Imperial Tomb monsters take increased Dagger damage.
- Hero and Commander Rift dimensional fragment costs increased roughly 10x and 5x respectively.
System Adjustments
- PvP zone added to all epics and high-level raids (Subclass/Noblesse bosses excluded).
- Players logged off in PvP (flag) zones for 15+ minutes are ported to town.
- Clan level 6/7/8 member requirements reduced from 30/80/120 to 10/60/80.
- Clan kick/leave penalty reduced from 24 hours to 2 hours.
- .clanfee: Clan leaders can set an adjustable member fee on a 7 or 14 day cycle.
